Wednesday
A new UK clinical trial is evaluating whether the gamified experience affects children’s performance, motivation and enjoyment during the six-minute walk test. The project brings together clinical providers with faculty in the UK College of Fine Arts, demonstrating how collaboration among medicine, art, design and technology can produce creative approaches to patient care. The connection was facilitated through the University of Kentucky Arts & Health Alliance, an interdisciplinary network that brings together faculty, staff and students to integrate creative practice with health research and clinical care. The team is working within Creative Link for Advancing Digital Health, an initiative funded by UK’s Office of the Vice President for Research through the Research Leadership Academy. Creative Link brings together people from different disciplines to explore how the arts and creative practices can contribute to digital health research and innovation.